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About
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WHO ARE WE?

Fallen Leaf is an exciting new independent games developer based in Liverpool’s renowned Baltic Triangle. 

With decades of experience from some of the world’s top studios, Fallen Leaf is breaking new ground with its innovative technology and narrative-based storytelling.

We're currently hard at work on our upcoming title Fort Solis. Head over to FORTSOLIS.COM to find out more

Jobs

WE'RE HIRING

After an exciting first year, we’re now looking to expand our UK-based team to work on our forthcoming title Fort Solis. A performance-driven and character-focused game with AAA ambition and world-renowned talent.

As a part of the Fallen Leaf application process, candidates will be expected to provide a portfolio of their work and may be asked to complete a skills test.

SENIOR ANIMATOR

Requirements and Skills:

  • Proven experience as a Senior Animator on at least one shipped AAA PC or console title.

  • 5+ years professional experience in games animation using Maya, or related experience/software.

  • Excellent knowledge of Maya and/or Motionbuilder.

  • Good communication skills and the ability to problem solve in a team-oriented environment.

  • Solid knowledge of animation principles.

  • Strong keyframe animation and motion capture cleanup skills.

  • A deep understanding of biomechanical human behaviour and movement with a strong sense of expressing character through movement.

  • Experienced in developing animation for gameplay and cinematics.

  • Familiar with working with motion capture data and relevant pipelines.

Additional or Desired Skills:

  • Knowledge in Unreal Engine, Unity, or similar engines.

  • Previous experience in shooting or directing for motion capture.

  • Understanding of Facial Action Coding System.
     

SENIOR TECH ANIMATOR

Requirements and Skills:

  • Proven experience as a Senior Technical Animator on at least one shipped AAA PC or console title.

  • 5+ years of professional experience in games animation using Maya, or related experience/software.

  • Fundamental understanding of animation principles.

  • Strong understanding of anatomy.

  • Understanding of complex DCC and runtime rigging systems to deform characters and/or vehicles with the aim to provide realistic behaviour while maintaining mass and volume.

  • Programming experience with Python, MEL, MAXScript etc. for the purposes of writing tools or automation.

  • Ability to develop and maintain development pipelines to support the team to work efficiently.

 

Additional or Desired Skills:

  • Knowledge of Unreal Engine, Unity, or similar engines.

  • Procedural animation experience; pose generation or manipulation, run-time dynamics, cloth etc.

Requirements and Skills:

  • Good level of C++, version 11+.

  • Understanding of contemporary programming paradigm such as multi-threading.

  • Good understanding of commonly used mathematics in games (algebra, 3D vectors etc).

  • 2+ year's professional experience.

  • Shipped at least 1 title.

  • Understanding of the whole development cycle.

  • Can-do attitude.

  • Good communication skills, within programming team and with other disciplines.

  • Good work ethic - works efficiently and independently.

 

Additional or Desired Skills:

  • Good knowledge about Unreal and its best practises.

  • Knowledge in area of specialised skill, e.g. AI, network, graphics etc.

SENIOR PROGRAMMER

If you feel like you're a great fit for our team then please get in touch. Send all job enquiries to jobs@fallenleafstudio.com

As an equal opportunity employer, we treat all job applications equally, regardless of age, disability, gender identity or gender expression, race, ethnicity, religion or belief, sex, sexual orientation, or any other equality characteristic.

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